![]() ![]() ![]() ![]() The oft-stated numbers about primal chances and distribution of legendaries are all suspect. Granted, a single blue post from 2014 isn't the best source. If anyone has numbers showing different (or same) results, I'd love to see it!ĮDIT: Link to what the table should look like, if the formatting is messed up on your screen: Orbs seem low, and Mojos seem high, but those numbers aren't so far out of the realm of possibility that I'm convinced anything is amiss there.īottom line, I would avoid gambling rings, chest armor, or boots unless you really have nothing else useful to do with your blood shards. (Since nobody has ever postulated that these slots drop legendaries at half the rate of other slots, I'm more inclined to believe that the buff just isn't working on these slots.) Slot Gambled Legendaries Success_rate Oddsįrom this, and from reading what other people have posted, I am pretty convinced that Boots, Chest armor, and Rings are either not doubled, or were doubled but started at a lower legendary drop rate. Unless indicated otherwise, gambles all occurred on my main, a Necro. Odds = odds of getting this many legendaries or fewer assuming a 20% legendary rate (computed using BINOM.DIST(legendaries,gambled,0.2,TRUE) in Excel). I'm a very casual player, so I don't have tons of data, but I did go through most slots and tried to get 200+ gambles on each (didn't make it with weapons or amulets). After some early feelings of getting screwed by Kadala, and reading some other posts about feeling like she's not giving the promised doubled chance to find legendary items, I have taken on an investigation of the various slots. ![]()
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